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Wesnoth Units database

Mage of Nature

(image)

The Nature Mages are only related to legends and myths. Seeing one in real life is almost impossible as they reside in the deepest of forests.

Having full control of nature's power, they can use it effectively in battles and can heal themselves and nearby allies.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit regenerates, which allows it to heal as though always stationed in a village. This unit is capable of rapid healing.

Information

Advances from: Forest Mage
Advances to:
Cost: 60
HP: 49
Movement: 5
XP: 150
Level: 3
Alignment: neutral
IDMage of Nature
Abilities: regenerates, heals +8

Attacks (damage - count)

(image)staff
melee
6 - 3
impact
(image)nature flare
ranged
8 - 6
fire
magical
(image)sacred fire
ranged
30 - 1
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%